Las Vegas 2023 BPA PBeM Tournament Format
GM: Chris Wildes (email@example.com)
Assistant GMs: TBD
Boardgame Players Association:
All players must have at least a PBEM-level membership at the time of tournament start. The cost of this membership is $10 and you can apply for membership on their website: http://www.boardgamers.org/.
- Registration will be open via email (firstname.lastname@example.org) until June 1, 2023 at 11:59pm EDT
- Games will start one week later (June 7) pending BPA membership confirmation.
- Round limits will be flexible, although players will be penalized for slow play. I am hoping rounds will go no longer than 8 weeks.
- The first round will consist of 4 simultaneous games for all players, approximately June 2023 to August 2023.
- The second round will consist of 4 simultaneous games for all qualified players, approximately August 2023 to September 2023.
- The third round will consist of 1 final game for the top five qualifiers from Round 2, approximately September 2023 to October 2023.
- These schedule estimates are conservative, I expect the rounds will be completed more quickly in practice.
NOTE: A minimum of 24 players are required for this to be run as a BPA sponsored tournament.
We will be using Yucata for game play: https://www.yucata.de/. Players must register on Yucata before registering for this tournament. The site is free of charge.
We will be using the standard setup with no optional variants.
I recommend playing a one or more games before the tournament starts to get familiar with the interface. If there is a difference between how something works in the online implementation, and how it is typically implemented in person, we must abide by the online implementation.
The unfortunate nature of online board games is that sometimes mistakes are made that would not be made in person, but cannot be taken back. There is no way of resetting or rolling back a move once it has been committed.
Players should try to check the site at least once daily when not on vacation.
We will use a Google Sheet for reporting game results.
Players will play 4 simultaneous games during the first and second rounds. Players will score points for each game according to the following formula:
- 1st place finish: 1000 points plus (your score/second place score)
- 2nd place finish: 100 points plus (your score/winning score)
- 3rd place finish: 10 points plus (your score/winning score)
- 4th place finish: 1 point plus (your score/winning score)
I will avoid pairing family members together as much as possible.
The first in-game tiebreaker within an individual game is whoever has the MOST bills collected. If a further tiebreaker is needed, then the second tiebreaker will be most $90k bills, followed by most $80k bills, etc. If there is an exact tie, then the tie will stand during the first two rounds. If there is an exact tie in the final, the tie will be broken via a random means.
Players will be ranked accordingly and the field will be cut after each round.
If there are 39 or fewer total players, the semifinal will cut to the top 13 players of the first round field (rounded down). If there are more than 39 players, the semifinal will cut to the top 1/3 of the first round field (rounded up). For 2022, the semifinal will cut to the top 13.
The final round will consist of the top 5 players from the semifinal round playing one final game.
After the final round players will be ranked to award laurels to the top six finishers. Final placement for non-finalists (6th) will be determined by finishing position in the semifinal.
The average game of Thurn and Taxis on Yucata consists of roughly 100-120 turns. Assuming 2-3 actions a day, the round length should be about 6-8 weeks.
If players will be on vacation without internet access, they must let the GM know and post a message within all their current games. If you plan to take more than one week of vacation, please clear that with the GM before starting.
If a player has not taken a turn after 72 hours (without alerting the GM that they will be on vacation/unable to play), there will be an escalating series of penalties for the slow player. This will be triggered either by opponents in that game alerting the GM to the situation, or at the discretion of the GM if egregious slow play is occurring.
The penalty levels will be:
Level 0: First Warning
Level 1: Second Warning
Level 2: Loss of 10 points from your round score
Level 3: Loss of 100 points from your round score
Level 4: Loss of 1000 points from you round score
Repeated infractions after reaching Level 4 will result in the same penalty. At the start of a new round, any advancing players who have earned a penalty in the previous round will be reset to Level 1.
Players are expected to complete all games they are invited to.
If a player drops out DURING a game (or doesn’t take a move for at least 1 week with no vacation or other notice), the GM and assistant GMs will consult and decide whether to adjudicate the game or restart the game without the player. This player may also be barred from playing in events run by me in the future.
Any player may drop from the event between rounds. If an advancing player drops before the start of the next round, their spot will fall to the next player in the standings.